help
classes:
How to be out-of-the-ordinary.
Classes are optional character enhancements that you may or may not choose to apply. All players begin with a class of "Commoner", which has no abilities and no complicated things to put points into. Commoners, after all, are essential to a world. During Character Generation, however, you may choose not to be a commoner, if you so desire. Certain classes may be chosen right off the bat, while others must be approved by the GM's before you can access them.
How do you tell what a class does? Right here. 'help classes' will walk you through what the features of each class are. Begin with an overview of classes, if you want to know more about what a class is.