Weapon Skills:

The old combat skills you're familiar with (melee, bladed, unarmed, armed, and the like) have been supplanted by a simpler system. You may now spend your skill points on a list of several weapon and non-weapon skills, each influencing a particular set of weapons. Those skills are:

You will have a certain number of points given to you at character generation to spend on your weapon skills. Those are the only points you get. Boosting has been removed from the Arcana system.

Once you have assigned your points, however, you can always trade them around within your weapon skills by training them (see Training for details).